(no subject)
Jul. 3rd, 2024 10:11 pm▶ PLAYER INFO.
▶ CHARACTER INFO.
PLAYER NAME: Kiva
PRONOUNS: She/Her
OVER 18?: Y
CONTACT:obscureinternetreference
OTHER CHARACTERS:mechspeed
▶ CHARACTER INFO.
CHARACTER NAME: Digde
CHARACTER AGE: 5000+
CANON:
Original character; Digde is a supporting character and eventually revealed to be the narrator of what starts out as a murder mystery buddy cop adventure between the archangel Gabriel and a zombie, that is soon to be revealed to be a smaller part in a much larger scheme by the celtic goddess The Morrigan to overthrow christian hegemony and return to the world to the worship of the religions that came before it.
As part of her end goal, The Morrigan summons Digde (the mother of all celtic gods) to be her "sponsor" as she pursues the cauldron of the Dagda, hoping to use its power to achieve her goal. A month before the story begins, Digde officially becomes the observer of the plot unfolding which is a required role to fill in the ritual required to obtain the cauldron. While she is physically absent, it's implied by the end of the story when the protagonists finally encounter Digde that all of the narration during the story was being provided to the audience by her, but this is something none of the characters in universe ever realise themselves.
When The Morrigan eventually fails, Digde is the one to retrieve her corpse and bring it to the "otherworld", the celtic realm of the deities and the dead, which is her only direct action taken in the story.
CANON POINT: Digde will be taken after the story's epilogue, when she's returned to the celtic otherworld with The Morrigan's corpse.
CRAU INFO: N/A
SUITABILITY: Digde is the source of all divinity in irish mythology; she possess more than enough power to contribute to combat, but more importantly she requires no real convincing to step in and save the earth if it's being accosted by kaiju. Even if she only holds dominion over a single little island, she's still a creator goddess with a direct connection to the planet. It doesn't matter if it isn't her home universe, because as far as she's concerned all Earths are her Earth and she can't let it get wrecked.
PERSONALITY TRAITS:
Positive:
Caring: Mother to all, in a roundabout way.
Steadfast: Too old to let things get her down.
Wise: Seen a lot and happy to share.
Responsible: Willing to make your well-being her problem, for better or worse.
Negative:
Inhuman: Still possesses a god's perspective.
Stern: In that "i dont care if I'm rude" grandma way.
Anti-social: Extremely unused to being around others.
Methodical: If you aren't her priority, she'll step over you to get to it
PERSONALITY REFERENCE: N/A.
POWERS & SKILLS:
Okay, so, canonically Digde's only power is her Divine Authority lets her do whatever she wants, ignoring all known laws of reality. This is obviously a bit much for a jamjar setting! So, effectively, I'm going to break this down into a few things I'd like her to be able to do and otherwise completely nerf everything else so she's like less than 1% of that.
Firstly, Digde is superhumanly strong in the sense that I'd like her to be as physically strong as she possibly can be by the game limit considering her whole legend involving terraforming a whole country with her bare hands, so her being a musclehead is thematic.
Secondly, Digde's body is compared to a mountain in her myth, indicating her body is extremely tough and durable. While I don't want her to be like impervious or anything (think superman), I would like trying to kill her by physical means to be inconvenient rather than impossible, so when I say physical I just means conventional methods of damage. If a kaiju (or another pc) has any kind of power she's completely vulnerable to that as normal, but trying to punch or kick or stab or slash or run her over with a truck wouldn't be as effective as you'd think, but still possible with effort. Obviously this is also subject to what's necessary for the game, so if there's a physical attack she's not allowed to endure this way I'd just have it hurt her and say it bypassed her defense. If this is too much though I don't mind nerfing this further!
In canon she uses her authority to ignore gravity and fly, which I'd like her to keep. To others it will probably just look like flight and she won't insist otherwise, but she could walk up a surface vertically if she wanted.
Digde was also known in her myths to have association with birds, wolves and deer, even taking the form of the first two for hunting and gathering purposes. As such, I'd like her to maintain the ability to take on the form of those animals, which would be larger than normal and subject to the character height restriction in the FAQ.
As the Goddess of Winter, Digde naturally embodies the weather most commonly associated with that season; as such, while it will be subject to the listed FAQ nerfs of only being within a very local radius, she will be able to manipulate and manifest rain, snow, wind, thunder and lightning.
Digde possesses a hammer which she used in myth to shape the land by smacking mountains with it. She can manifest this hammer as it is a part of her being rather than a separate object; it has a crude hammerhead made of carved stone, with a wooden shaft that extends to make it longer than she is tall, the end of which is a little smoother and resembles a staff. She primarily uses the staff end of her hammer to manipulate the elements.
Digde, as a creation goddess, possesses a connection to the land, so I'd like for her to be able to "sense" how the land is if she's standing on it, basically how healthy it is.
Lastly, God biology: the body Digde has in-game is an approximation of a human because when she made it in canon she didn't really feel the need to have her avatar be a human 1:1. Therefore while she looks human on the outside, she has no internal organs or blood or anything. This won't affect her killability (if you hit her enough she dies, functionally) but it just means if someone tries to stab her internal organs or something is supposed to effect them, it won't work cause there's nothing in there. She's a divine slab of meat in the shape of a cute girl.
NERFED POWERS:
So, firstly: she actually has a canon nerf that I'd like her to keep. Digde is at her strongest in the winter and weaker outside of that, so in-game between September and February, she's at her strongest, while between March to August she'll be nerfed. As such, until September (when she's in-game), I'd like for her weather manipulation abilities to be severely weakened and she will need food and sleep to survive. Once we hit September, she'll regain those abilities and she won't need food or sleep anymore. This would repeat till the game ends.
Secondly, Digde's true form is a giant woman with blue skin, white hair, bronze teeth and a single eye on her forehead. This is of course being completely nerfed, but I would like to request if the gang ever go to Ireland for a mission (like with the Vegas excursion recently) she have access to it there and only there, and if that never happens then she just won't have access to it so it won't matter! If that's not okay then I'll just be locking her out of this anyway.
PERSONAL ITEM: N/A
ALTERNATE IDENTITY: Morgan Lafay (like a surname, not "le fay"), modern day apothecary.
CODE NAME CHOICE: milkbottle
SAMPLES:
Action thread
Network sample